My script for a double money gamepass isn't working, it is meant to be if they own the gamepass they get 4 money on kill and if they do not own the gamepass they get 2 money on kill, that isn't the case though?
game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) if game.MarketplaceService:PlayerOwnsAsset(player,7187215) then game.Players.PlayerAdded:connect(function(p) p.CharacterAdded:connect(function(c) c.Humanoid.Died:connect(function() local cv = c.Humanoid:findFirstChild("creator") if cv then local k = cv.Value if k and k ~= p then endk.leaderstats.Money.Value = k.leaderstats.Monaey.Value+4 else game.Players.PlayerAdded:connect(function(p) p.CharacterAdded:connect(function(c) c.Humanoid.Died:connect(function() local cv = c.Humanoid:findFirstChild("creator") if cv then local k = cv.Value if k and k ~= p then endk.leaderstats.Money.Value = k.leaderstats.Money.Value+4 end -- end k and k ~= p end -- end if cv end) -- c.Humanoid.Died:connect end) -- p.CharacterAdded:connect end) -- game.Players.PlayerAdded:connect(function(p) end -- end if k and k ~= p then end -- end if cv end) -- end the died:connect (again???) end) -- p.CharacterAdded:connect(function(c) (again???) end) -- game.Players.PlayerAdded:connect (again)??? end -- if game.MarketplaceService:PlayerOwnsAsset(player,7187215) end) -- player.CharacterAdded:Connect(function(character) end) -- game.Players.PlayerAdded:Connect(function(player)
p.s the green writing is because someone helped me with it. Thanks!