I'm trying to make a countdown GUI. When the game starts, it displays time.Value, but when time.Value changes, it doesn't update. Please help
local time = script.Parent.time while true do wait() game.StarterGui.ScreenGui.TextLabel.Text = "Time: "..time.Value end
local time = script.Parent.time while true do wait() game.PlayerGui.ScreenGui.TextLabel.Text == "Time: "..time.Value end
Problem: StarterGui is transferred over to PlayerGui while in game.