I put a model called Items in replicated Storage and I tried putting models to clone inside of it but I was having issues.
a = game:GetService("ReplicatedStorage").Items.Boat:Clone() a.Parent = game.Workspace a:MoveTo(game.Players.LocalPlayer.Character:GetModelCframe().p)
(Sorry if this isn't the right tag)
Instead of using GetService, as technically, it is not a service. A service is anything that a programmer uses to do something ti the player, like sell something, move them from game to game. do this instead:
a = game.ReplicatedStorage.Items.Boat:Clone() a.Parent = game.Workspace a:MoveTo(game.Players.LocalPlayer.Character.Torso.CFrame.p)--GetModelCFrame is not a method and it is easier to use CFrame then MoveTo, but hey, what works, works, right?
also, it would be better if it was in lighting, or ServerStorage. As long as the script is a local script on the players backpack/playergui, you should be fine.