I want the bullet to destroy the glass plate. I don't know how to do this, I'm a beginner. If anyone wants, I have no problem, I have ideas :-) .. Thank you in advance for your help
use a .Touched event. it fires when the part hits another.
local debounce=false--leave this here local part=--your part part.Touched:Connect(function(hit) if hit.Name="GlassCube" and debounce=false then debounce=true hit:Destroy() wait(0.3)--reduce if u want debounce=false end end)