What I'm looking for is a jump mechanic where if the player holds down jump, they stay in the air longer than if they were to just tap jump. Something similar to Cave Story jumping in a way.
0
Use the userinputService and increase/decrease the player's JumpPower, then force jumpClasterboy72— 5y
0
try adding a wait(1) or whatever time, to the jump code, where the code for the jump is, or make it force a jump again.RobloxGameingStudios145— 5y