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Is there any way to make the part more still when close to player?

Asked by 5 years ago
local player = game.Players.LocalPlayer
local Mouse = player:GetMouse()
local Work = game.Workspace

game:GetService("RunService").RenderStepped:Connect(function()
    Work.Flooroutline.Position = Vector3.new(Mouse.Hit.X ,2 ,Mouse.Hit.Z)
end)

it moves so fast that it looks like it duplicated and it seemed to calm down a bit with a body gyro but how would I make it still and move with mouse?

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Did you anchor the part? Azarth 3141 — 5y
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I don't see the problem. If you want it to move with the mouse then your script should be fine. I tested it on Roblox Studio. User#22996 0 — 5y
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its just very shaky is there a way to make it more still vortex767 20 — 5y

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