In my game, I need the camera to focus on the morph instead of the HumanoidRootPart. When my local script for the camera runs, the camera just stays in place. What is going on?? LocalScript:
local player = game.Players.LocalPlayer local character = player.Character game.ReplicatedStorage.Status.Changed:Connect(function(newstring) if newstring == "Game in progress." then wait() workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable workspace.CurrentCamera.CameraSubject = character:FindFirstChild("Morph") end end)
local player = game.Players.LocalPlayer local character = player.Character game.ReplicatedStorage.Status.Changed:Connect(function(newString) if newString == "Game in progress." then --Make the camera point to the morph inside the player if we find the morph if(character:FindFirstChild("Morph") and character.Morph.PrimaryPart)then workspace.CurrentCamera.CameraSubject = character.Morph.PrimaryPart end end end)