I did put this LOCALSCRIPT in: Game > StarterPlayer > StarterPlayerScripts
local sound = game.Workspace.Sound local fire = game.Lighting.Blur while true do if sound.IsPlaying then local number = (sound.PlaybackLoudness / 100) * (2 + sound.Volume) fire.Enabled = true fire.Size = NumberSequence.new(number) else fire.Enabled = false end wait() end
It supposed to be blurring the camera but it's not even changing the value of the size, it's in lightning any idea why?
Oh, btw I have an error: Players.JustSxript.PlayerScripts.LocalScript:7: attempt to index local 'fire' (a number value) Maybe one of you guys can help me?
Thanks.