local ClickDetector = script.Parent.ClickDetector local Ranks = { "Newbie", "Novice", "Rookie", "Beginner", "Talented", "Skilled", "Intermediate", "Skillful", "Seasoned", "Proficient", "Experienced", "Advanced", "Senior", "Expert" } local function OnMouseClick (Player) local level = Player.leaderstats.Level local nextlevel = level.Value + 1 local experience = Player.stats.Experience local maxexperience = level.Value * 100 local title = Player.leaderstats.Title experience.Value = experience.Value + ((maxexperience * 0.1)+ 3) print("experience : " .. experience.Value) if experience.Value >= maxexperience then print(experience.Value .. " is higher than or equal to " .. maxexperience) local leftexperience = experience.Value - maxexperience print("leftexperience : " .. leftexperience) experience.Value = leftexperience print("experience : " .. experience.Value ) level.Value = nextlevel local rank = Ranks[1 + (level.Value / 5)] -- Important title.Value = rank end end ClickDetector.MouseClick:Connect(OnMouseClick)
How do i remove the decimal of the rank
?
For example if the value is 3.8 then it will become 3
Namaste it is i, dual
Normally I would write a really in-depth answer to any question I answer, but this one requires less depth so I'll keep it short.
There are 2 basic methods to do this in the math library
(https://developer.roblox.com/en-us/api-reference/lua-docs/math)
These are math.floor()
and math.ceil()
.
math.floor()
cuts off the decimal, and return the CURRENT integer
math.floor(4.1)) -> 4 math.floor(3.8)`) -> 3
Whereas math.ceil()
cuts off the decimal, and returns the NEXT integer
math.floor(4.1)) -> 5 math.floor(3.8)) -> 4
Of course, if neither of these suits your tastes, you can always create your own rounding function, however I believe math.floor()
is what you're looking for.
You can read more on Lua's math library here: http://lua-users.org/wiki/MathLibraryTutorial
That is all
math.floor(number)
will return the lower value of the number, so if number is 5.9, it will be 5.
math.ceil(number)
will return the higher value of the number, so if the number is 5.1, it will be 6.