Hello. My first question.
So... I can't wrap my head around this...
local Player = game.Players.LocalPlayer local GeigerGUI = Player.PlayerGui:FindFirstChild("GeigerCounter") script.Parent.Equipped:Connect(function(Equip) GeigerGUI.Enabled = true end) script.Parent.Unequipped:Connect(function(UnEquip) GeigerGUI.Enabled = false end)
Gives out the error:
23:36:05.477 - Players.rs1n1.Backpack.GeigerCounter.LocalScript:5: attempt to index upvalue 'GeigerGUI' (a nil value)
I have no idea why this happens.
This is in a local script. The GUI does exist.
LocalScripts can't detect if a tool is equipped? I remember using them for something like this not a long time ago.
Also, the files the things I'm messing with are in: https://imgur.com/a/WO3lv7L
https://imgur.com/a/a2oxEGa
Any ideas? Plz.
It means that GeigerGUI is nil. It's a tad odd since from what I can see this is a localscript within that specific GUI so you would assume it is loaded.
Anyhow, try making FindFirstChild
into WaitForChild
and see if that does anything, if not then make sure you actually spelled the name of the GUI correctly.
And if that isn't the case you can always reference the GUI by using .Parent
on your script