clickdetector script:
script.Parent.MouseClick:Connect(function(player) local value = game.Workspace.water_tank.tank.water_value print(value.Value) game.Players[player.Name].leaderstats.Dollars.Value = game.Players[player.Name].leaderstats.Dollars.Value + value.Value value.Value = 0 end)
prints 0 water tank script:
local value = script.Parent.water_value.Value local label = script.Parent.Parent.gui.gui_part.SurfaceGui.TextLabel local text = label.Text while true do wait(1) if value < 20000 then text = "Tank not filled" label.BackgroundColor3 = Color3.new(255,0,0) value = value + 1 print(value) else label.BackgroundColor3 = Color3.new(0,255,0) text = "Tank filled" end end
prints 1 then 2 etc also when i check with explorer during testing the value doesnt go up