So, I been digging around the internet to figure out how to use datastore to save inventory across the universe
example: user gets the item from server 1, then teleport's to another server "same universe" the user keeps his inventory from server 1 and can use it on server 2, vice versa.
Does anyone know to save inventory across a universe, that a user can keep across servers?
Thanks, everyone!
You can use DataStore to save values off of different weapons. What I mean:
If the player got a sword, that value would be 1
if the player got a gun, that value would be 2
if the player got a duck, that value would be 3.and so on and so on.
Just create values for weapons, then save them to a datastore.