I made a Dialog person and its a shop. When the player clicks yes then I want a gui to pop up in the player's gui. Can you help me?
Hello! Hopefully I am not two years late but you will want to use DialogChoiceSelected.
workspace.Dialog.DialogChoiceSelected:connect(function(player,choice) if choice.Name == "Yes" then --Add here the GUI script elseif choice.Name == "No" then --Add here what you want to occur when the player says "No". end end)