I made a script where it prints out the path of an object, however for some reason the classnames get printed out instead of just the names itself. any help? Code:
local Plr = game:GetService("Players").LocalPlayer local Mouse = Plr:GetMouse() local function answer(t) if t == "Yes" then print(Mouse.Target:GetFullName()) end end local reply = Instance.new("BindableFunction") reply.OnInvoke = answer Mouse.Button1Down:connect(function() if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end if not Mouse.Target then return end game.StarterGui:SetCore("SendNotification", { Title = "Confirmation"; Text = "Print path of "..Mouse.Target.Name.."?"; Callback = reply; Button1 = "Yes"; Button2 = "No"; }) end)
Example: A pathway of a bendy part head would be:
Workspace.Bendy.Head
But instead it returns as:
Workspace.Model.Part