I currently have this script that locks a top-down view, but I want the camera to only move when the w or s keys are clicked, and not to when pressing a and d. I don't want to disable the a and d keys, as that stops movement.
local offset = Vector3.new(-5,50,0) local fieldOfView = 30 local player = script.Parent.Parent local camera = game.Workspace.CurrentCamera local runService = game:GetService("RunService") camera.FieldOfView = fieldOfView local function onRenderStep() local playerPosition = player.Character.HumanoidRootPart.Position local cameraPosition = playerPosition + offset camera.CoordinateFrame = CFrame.new(cameraPosition, playerPosition) end runService:BindToRenderStep('Camera', Enum.RenderPriority.Camera.Value, onRenderStep)