So im trying to make a car that needs gas, but theres some thing that are hard to do, any help? Heres my code, the problems are it keeps making the value go down even when your not holding any buttons, any help?
local UserInputService = game:GetService("UserInputService") local player = game.Players.LocalPlayer local mouse = player:GetMouse() local hum = player.Character:WaitForChild("Humanoid") local fill = script.Parent local stamina = 100 local canRun = true running = false UserInputService.InputBegan:connect(function(key, gameProcessedEvent) if not gameProcessedEvent and canRun and key.KeyCode == Enum.KeyCode.W or key.KeyCode == Enum.KeyCode.A or key.KeyCode == Enum.KeyCode.S or key.KeyCode == Enum.KeyCode.D then running = true while running and stamina > 0 do fill:TweenSize(UDim2.new(stamina * 0.01, 0, 1, 0), "Out", "Quad", 0.5) stamina = stamina - 3 wait(0.5) end end end) UserInputService.InputEnded:connect(function(key, gameProcessedEvent) if not gameProcessedEvent and key.KeyCode == Enum.KeyCode.W or key.KeyCode == Enum.KeyCode.A or key.KeyCode == Enum.KeyCode.S or key.KeyCode == Enum.KeyCode.D then running = false end end) while true do if not running and stamina < 100 then fill:TweenSize(UDim2.new(stamina * 0.01, 0, 1, 0), "Out", "Quad", 0.5) end if stamina >= 33 then canSprint = true elseif stamina == 0 then canSprint = false end wait(0.5) end