Hey devs! I want create than when the client click on a button, a circle spawn where is the mouse here. But i'm blocked, the circle position is hard to find. Can anyone help me?
--< Services local PlayerService = game:GetService('Players') local RStorageService = game:GetService('ReplicatedStorage') local UserInputService = game:GetService('UserInputService') --< Variables local Player = PlayerService.LocalPlayer local Mouse = Player:GetMouse() local PlayerGui = Player:WaitForChild('PlayerGui') local ScreenGui = PlayerGui:WaitForChild('ScreenGui') local TextButton = ScreenGui:WaitForChild('TextButton') local Template = TextButton:WaitForChild('Template') --< Events TextButton.MouseButton1Click:Connect(function() local newCircle = Template:Clone() newCircle.Parent = TextButton newCircle.Visible = true newCircle.Position = UDim2.new(0.001 * Mouse.Y, 0, 0.001 * Mouse.X, 0) print(newCircle.Position, Mouse.Y, Mouse.X) end)
Sorry for my english I speak originally french.