I have a badge script that activates when you complete a wave in my tower defense game. This is the script:
function KilledBigBoss(ID) BadgetId = ID game.Players.PlayerAdded:connect(function(p) wait(0.1) b = game:GetService("BadgeService") b:AwardBadge(p.userId,BadgetId) end) end
However, it seems to only work when you play singleplayer. Anyone have any pointers?