I am making a computer which you interact with to use (same style as fallout 4 computer interaction), but while the camera needs to be fixed in place (already acomplished), i also need it to be able to move to see (and press) the power button. How do i allow the player to look around, while the camera position stays fixed (180 degree vision, not 360.)
My script:
UIS.InputBegan:Connect(function(Keycode) if Keycode.keyCode == Enum.KeyCode.E then if InRange then InUse = true Camera.CameraType = Enum.CameraType.Scriptable local TwInf = TweenInfo.new(1,Enum.EasingStyle.Quad,Enum.EasingDirection.In,0) local EndPlace = {CFrame = PC.CameraPart.CFrame} local Anim = game:GetService("TweenService"):Create(Camera, TwInf, EndPlace) Anim:Play() end end end)
Thanks in advance.