I'm making a clothing stand that users can rent out. I cannot find a way to load the shirt's texture from a script. Any way around this?
This is what I had to do
local shrt = game:GetService("InsertService"):LoadAsset(data.ShirtId) local shrtid = shrt.Shirt.ShirtTemplate shrt:Remove() local pnts = game:GetService("InsertService"):LoadAsset(data.PantsId) local pntsid = pnts.Pants.PantsTemplate pnts:Remove()