I have watched the FE scripts and the currency does not add the currency that the players requested though robux.
local Player = nil --Provide the player local MS = game:GetService("MarketplaceService") local Id = 0 --DevProduct id MS:PromptProductPurchase(Player,Id) MS.ProcessReceipt = function(receiptInfo) if Enum.ProductPurchaseDecision.PurchaseGranted and receiptInfo.PlayerId == Player.userId then Player.leaderstats.Cash.Value = Player.leaderstats.Cash.Value + 500 --Example end end