Can you make a spawn button that can spawn cars ive inserted from the toolbox? ive tried to to follow diffrent instruction on how to regen and how to spawn parts, but i have found nothing on inserted objects. is it even possible?
sorry, im very very new at scripting
Again, this website is not meant for requests.
Put this code inside a part, and put your model in ServerStorage.
local TIMEOUT = false --plz dont change this local RECHARGE = 3 --Time it takes for the button to be used again local CAR_NAME = "car" --Name of the car model goes here. (Put the model in serverStorage) --Keep in mind that if your car is a model (any functional car most likely is) then you will need to set its PrimaryPart property. script.Parent.Touched:Connect(function(t) if t.Parent:IsA("Model") then if t.Parent:FindFirstChildOfClass("Humanoid") then local p = game.ServerStorage:FindFirstChild(CAR_NAME) if p then if TIMEOUT == false then TIMEOUT = true local c = p:Clone() c.Parent = game.Workspace if c:IsA("Model") then c:SetPrimaryPartCFrame(CFrame.new(script.Parent.Position - script.Parent.CFrame.LookVector*-1)) --Put model behind the button else c.Position = script.Parent.Position - script.Parent.CFrame.LookVector*-7 -- Put part behind the button end local oldColor = script.Parent.Color script.Parent.Color = Color3.new(1,0,0) -- Turn red while it is not in use wait(RECHARGE) TIMEOUT = false script.Parent.Color = oldColor end end end end end)
In the future, please do not post requests (asking people to write scripts or make models) and ask for help (e.g - how do i do this, what is wrong with this segment of code)