I'd like to implement this short sprint script into my game however it won't work and I can't identify the problem. Your help would be greatly appreciated. :)
local Player = game.Players.LocalPlayer Player.CharacterAdded:wait() local Mouse = Player:GetMouse() local Speed = 33 local Humanoid = Player.Character:WaitForChild("Humanoid") local OrigSpeed = Humanoid.WalkSpeed local active = false Mouse.KeyDown:connect(function(Key) local Code=Key:byte() if Key == Enum.KeyCode.LeftShift and active == false then Humanoid.WalkSpeed = Speed active = true elseif Key == Enum.KeyCode.LeftShift and active == true then Humanoid.WalkSpeed = OrigSpeed active = false end end)