How can I freeze the camera so It stays and the player can't move it around.
This is my code so far:
local cam = game.Workspace.CurrentCamera cam.CameraSubject = workspace.Cameraf cam.CameraType = "Attach" cam.FieldOfView = 90
How do I make it stay in the position?
I tried in studio and i found out a way: (Remember to make as default Camera Scriptable)
while true do -- this loop makes sure Camera doesn't change the state game.Workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable game.Workspace.CurrentCamera.FieldOfView = 90 wait(.1) end
Hope it helps! If it doesn't, tell me what appears on output or what goes wrong. Thanks, marcoantoniosantos3