How do i make it so when my character dies it triggers a cutscene ? im using cutscene editor plugin. i want to make it so when the player dies it triggers a cutscene.
This will trigger right before the character respawns
game.Players.PlayerAdded:Connect(function(plr) plr.CharacterRemoving:Connect(function(char) print(plr.Name.." died!") --Script here end) end)
Otherwise, if you want the cutscene to trigger as your humanoid dies (as you go oof)
game.Players.PlayerAdded:Connect(function(plr) repeat wait() until plr.Character~=nil plr.Character:WaitForChild("Humanoid").Died:Connect(function() print(plr.Name.." died!") --Script here end) end)
You can remove the print(plr.Name.." died!"). I hope this helped!