this script makes 2 grid 1 to display the Color / material the other to detect parts in front of it so it knows what Color / Material it should display No errors it changes Color / Material but that's perminite i want it to dispaear when you stop touching a detectorPart it Crashes studio Code:
local Size = Vector2.new(script.Parent.Backround.Size.X,script.Parent.Backround.Size.Y) Distance = 10 Resaoltion = Vector3.new(1,1,1) FPS = 1 BasePosition = Vector3.new(-21.5, -0.5, 0.5) ------function------------ GetPart = function(Part1,Part2) Part1.Touched:Connect(function(hit) Part2.Color = hit.Color Part2.Material = hit.Material end) end -----Mirror------ for X=1, Size.X do for Y=1, Size.Y do MX = X MY = Y local Part = Instance.new("Part") Part.Material = "SmoothPlastic" Part.Anchored = true Part.Color = Color3.fromRGB(255,255,255) Part.Name = "Part [" .. X .. "," ..Y .. "]" Part.Size = Resaoltion Part.Position = BasePosition + Vector3.new(Resaoltion.X*X, Resaoltion.Y*Y,1) Part.Parent = script.Parent end end -----------Script that makes it work------------------- for X=1, Size.X do for Y=1, Size.Y do DX = X DY = Y local Part2 = Instance.new("Part") Part2.Material = "SmoothPlastic" Part2.Anchored = true Part2.Color = Color3.fromRGB(255,255,255) Part2.Name = "DtectorPart [" .. X .. "," ..Y .. "]" Part2.CanCollide = false Part2.Transparency = 1 Part2.Size = Vector3.new(Resaoltion.X,Resaoltion.Y,Distance) Part2.Position = BasePosition + Vector3.new(Resaoltion.X*X, Resaoltion.Y*Y,Distance/2+(1-.5)) Part2.Parent = script.Parent end end while true do for X=1,Size.X do for Y=1, Size.Y do script.Parent["DtectorPart [" .. X .. "," .. Y .. "]"].Touched:Connect(function(hit) script.Parent["Part [" .. X .. "," .. Y .. "]"].Color = hit.Color script.Parent["Part [" .. X .. "," .. Y .. "]"] = hit.Material end) end end wait(1/FPS) end