I’m making a tower defense game and I made a for loop where the NPCs use MoveTo() from path1-path10 the problem is that I when the NPCs get to a point, they don’t fully stand on it, making them walk diagonal to the next point. Is there any fix to this?
Edit: would I have to move path1-path10 back a little?
https://developer.roblox.com/en-us/api-reference/function/Humanoid/MoveTo
Try reading up on this, as it will help you. There is an event called "MoveToFinished" that might help you in moving to the next point after completing a move.