Hey! Glad you can help me with this problem. ^^
Sooo, my problem is, I can't tween a TextLabel within a screen GUI. Thing is, this only happens in this specific game. I tried the exact same code in a testing place, and it worked just as I expected it to work.
Here is my localscript:
local NetworkFolder = game:GetService("ReplicatedStorage"):WaitForChild("NetworkFolder") local player = game.Players.LocalPlayer local playerGui = player.PlayerGui local onCloseEvent = NetworkFolder:WaitForChild("onCloseEvent") local onCloseGui = playerGui:WaitForChild("onCloseGui"):WaitForChild("TextLabel") local function onCloseFunction() onCloseGui.Visible = true onCloseGui:TweenPosition(UDim2.new(0, 0, 0.1, 0), "Out", "Quad", 0.5) end onCloseEvent.OnClientEvent:Connect(onCloseFunction)
And this is where the PlayerGui is located:
https://gyazo.com/728f5bc3d879b1199fd8663b097869df
I've done buncha' research on the internet, devforum, wikis etc. but came back with no result. So now I'm leaning onto the community of scripting helpers to see if they know a fix. Anyone out there that have experienced this?
Oh yeah, by the way. Here is my testing in the game I am having the problem in:
https://gyazo.com/79f22fa03fe4f832518af2a580bfedf5
And here is a testing in a seperate game with the exact same coding:
https://gyazo.com/b0671da4f41aadb0288ac2f624cd52d3
Thank you for your support.