How can I do as where when a player is standin on something the model is visible but when he isnt the model is transparent?
game:GetService("RunService").Stepped:Connect(function() wait(1) workspace.ModelNameHere.Touched:Connect(function(hit) for i,v in pairs(workspace.ModelNameHere:GetChildren()) do if v:IsA('Part') then v.Transparency = 1 end end end) end
replace workspace.ModelNameHere with te model