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Slow Size Player Growing Script Issue? (Solved)

Asked by
DusiD 2
4 years ago
Edited 4 years ago

I'm making a game where your main objective is to try to figure out a puzzle as you slowly grow to the point where you are too big in quantitive measure to even function. I want to make it where you grow 0.2 studs every 8 seconds, but I can't work any CFrame measure. I've tried all sorts of things. Please help.

Edit

This has been answered, so no need to comment on it anymore, lmao. Thank you to the person for the answer, as the script is working efficiently now! - DusiD

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Answered by
Tokyo7979 131
4 years ago
Edited 4 years ago

Try using a for loop, such as shown


--- previous code and stuff for i = 1,8 do --- does the loop x8 (something that you can change by replacing the 8) wait(8) (body part).Size = (body part).Size + Vector3.new(0.2,0.2,0.2) end

I hope this helps you!

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