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# Slow Size Player Growing Script Issue? (Solved)

Edited 5 months ago

I'm making a game where your main objective is to try to figure out a puzzle as you slowly grow to the point where you are too big in quantitive measure to even function. I want to make it where you grow 0.2 studs every 8 seconds, but I can't work any CFrame measure. I've tried all sorts of things. Please help.

## Edit

This has been answered, so no need to comment on it anymore, lmao. Thank you to the person for the answer, as the script is working efficiently now! - DusiD

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Edited 5 months ago

Try using a for loop, such as shown

--- previous code and stuff

for i = 1,8 do --- does the loop x8 (something that you can change by replacing the 8)
wait(8)
(body part).Size = (body part).Size + Vector3.new(0.2,0.2,0.2)
end


I hope this helps you!