New: Nitro Boost our Discord server and receive full donation perks here on the website! Join the Scripting Helpers Discord Server to learn more! You can also Support on Patreon as always.
Ad
Still have questions? Join our Discord server and get real time help.
Log in to vote
0

Slow Size Player Growing Script Issue? (Solved)

Asked by
DusiD 2
11 days ago
Edited 11 days ago

I'm making a game where your main objective is to try to figure out a puzzle as you slowly grow to the point where you are too big in quantitive measure to even function. I want to make it where you grow 0.2 studs every 8 seconds, but I can't work any CFrame measure. I've tried all sorts of things. Please help.

Edit

This has been answered, so no need to comment on it anymore, lmao. Thank you to the person for the answer, as the script is working efficiently now! - DusiD

1 answer

Log in to vote
0
Answered by 11 days ago
Edited 11 days ago

Try using a for loop, such as shown


--- previous code and stuff for i = 1,8 do --- does the loop x8 (something that you can change by replacing the 8) wait(8) (body part).Size = (body part).Size + Vector3.new(0.2,0.2,0.2) end

I hope this helps you!

Ad

Answer this question