Okay so I have the code below, but I don't know how to activate the clock when the battle begins that I dragged into the Script.
pos1 = 8, 0.59, 14.5 pos2 = -15, 0.59, 14.5 -- The position that the random player will be moved to. WaitTime = 10 -- The time in-between each player getting picked.
dft = {}
function GetPlayers() local c = game.Players:GetChildren() for i = 1, #c do table.insert(dft, c[i].Name) end end
function Randomize() GetPlayers() local d = math.random(1, #dft) local s = d local rndm = game.Players:FindFirstChild(dft[s]) if (rndm ~= nil) then local Player = rndm.Character Player:MoveTo(Vector3.new(8, 0.59, 14.5)) Player:MoveTo(Vector3.new(-15, 0.59, 14.5)) end end
while true do Spawn(wait);wait(50) Randomize() end