I need to run a text intro after the loading screen disappears so that the user can actually see it. I noticed that I could only see the last message as the whole thing finished before the game was finished loading.
You should make a script who wait for the character added. I'll give you a small tutorial
Make a script Put your text intro gui into script Now type this text into the script:
1 | function placeintro(player) -- Make a function |
2 | player.CharacterAdded:Wait() -- Wait for the player's character is added. |
3 | script.urguinamehere:Clone.Parent = player.PlayerGui -- clones the gui to Players Gui folder. |
4 | end |
5 |
6 | game.PlayerAdded:Connect(placeintro) -- go to function placeintro when a new player joins the game. |
Thats it note! I don't tested this code if it dont work react to me back.
1 | game.ReplicatedFirst:RemoveDefaultLoadingScreen() |
This, coupled with a wait(2)
was enough to display the text intro uninterrupted.