I need to know how to put players in teams based on a group? like, if you are a site manager, it will put you in the site administration team. Thanks for the help!
game.Players.PlayerAdded:connect(function(Plyr) Plyr.CharacterAdded:connect(function(Char) wait() if Plyr:IsInGroup(4878928) then Char:MoveTo(script.Parent.Position) Plyr.TeamColor = BrickColor.new("Really black" ..script.Parent.TeamColor) else end end) end) --How to make rank spawns? --?
if it helps: https://web.roblox.com/groups/4878928/Alfa-Labs#!/about
for this you're going to want :GetRankInGroup(Id)
local GroupId = 4878928 game.Players.PlayerAdded:connect(function(Plyr) Plyr.CharacterAdded:connect(function(Char) wait() if Plyr:IsInGroup(GroupId) then local rank = Plyr:GetRankInGroup(GroupId) if rank == 255 then -- owner elseif rank == 50 then -- rank 50 else print('Everyone else') end Char:MoveTo(script.Parent.Position) Plyr.TeamColor = BrickColor.new("Really black" ..script.Parent.TeamColor) else end end) end)
If you have any questions, feel free to ask!
You can make a list with color names for the groups like so:
local groups = { owner = BrickColor.new("Really black"), admin = BrickColor.new("Dark grey"), default = BrickColor.new("Mid gray") }
You can then do your check when they join, and assign them the right team like so:
game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(char) if player:IsInGroup(4878928) then local rank = player:GetRankInGroup(4878928) if rank == ownerID then player.TeamColor = groups["owner"]; else if rank == adminID then player.TeamColor = groups["admin"]; else player.TeamColor = groups["default"]; end; else player.TeamColor = groups["default"]; end; end); end);
You can do the same for locations and teleport them to locations.
Make sure that you create the team objects with the same colors as you define in your code. You can then give them any name you want in the Teams folder.