local Script
local RemoteEvent = game.ReplicatedStorage.RemoteEvent local Tool = script.Parent local Handle = Tool.Handle Tool.Equipped:Connect(function(mouse) mouse.Button1Down:Connect(function() RemoteEvent:FireServer(mouse.Hit.Position) -- I want to do this on the server side to prevent aimbot end) end)
serverscript
local Remote = game.ReplicatedStorage.RemoteEvent local UserInputService = game:GetService("UserInputService") Remote.OnServerEvent:Connect(function(player) --Define mouse on the server end)
if not is there any safer or best way to do it ?