I want the players name tag to appear when I hover my mouse on the player. But I'm not sure how to start, can someone help?
This is what I got for objects, is there a way to tweak it for players?
local Player = game:GetService("Players").LocalPlayer -- Get the player local Mouse = Player:GetMouse() -- Get the player's mouse -- Just creating a name tag for this example. This is assuming the script is inside a ScreenGui that's in the PlayerGui. local Tag = Instance.new("TextLabel",script.Parent) Tag.Text = "" Tag.Visible = false Tag.TextColor3 = Color3.new(1,1,1) Tag.Font = "ArialBold" Tag.FontSize = "Size18" Tag.BackgroundColor3 = Color3.new(0,0,0) Tag.BackgroundTransparency = 0.5 Tag.TextXAlignment = "Left" -- Connect the "Move" event to the mouse Mouse.Move:connect(function() local Target = Mouse.Target -- Get the object the mouse is hovering over if Target then -- Make sure the target exists -- Update the information when a target exists Tag.Text = Target.Name Tag.Size = UDim2.new(0,Tag.TextBounds.X,0,20) -- TextBounds.X will make the tag be as long as the text, giving it a more complimenting appearance Tag.Visible = true -- If no target exists, then... else -- Hide the tag Tag.Visible = false end -- Update the tag's position with the mouse Tag.Position = UDim2.new(0,Mouse.X-Tag.AbsoluteSize.X,0,Mouse.Y-Tag.AbsoluteSize.Y) end)
I actually wrote code for something like this a little while back. This is actually using a selection box. whenever it finds a humanoid within your mouse.Target, it'll parent that slectionbox to that character(Local only, so only the player who put their mouse over it will see it). There for if you connected this up with you 'Tag' gui, only youwill see their nametag pop up.
-- Get Service -- local RunService = game:GetService('RunService') local Players = game:GetService('Players') -- calling -- local player = Players.LocalPlayer local mouse = player:GetMouse() -- Creating -- local Selection = Instance.new('SelectionBox') local Selected = nil RunService.RenderStepped:Connect(function() local target = mouse.Target if target then local humanoid = target.Parent:FindFirstChild('Humanoid') or target.Parent.Parent:FindFirstChild('Humanoid') if humanoid then if Selection.Adornee ~= humanoid.Parent then Selected = humanoid.Parent Selection.Parent = humanoid.Parent Selection.Adornee = humanoid.Parent end else if Selection.Adornee ~= nil then Selected = nil Selection.Parent = nil Selection.Adornee = nil end end end end)