The Current Script I'm Using :
game.Workspace.Apple.Touched:Connect(function() game.Workspace.Apple:Destroy() -- The Head game.Players.LocalPlayer.Character.HumanoidRootPart.Size = game.Players.LocalPlayer.Character.HumanoidRootPart.Size + Vector3.new(0,0,1) -- The Body for i, v in pairs (game.Players.LocalPlayer.Head:GetChildren("Part")) do v.Size = v.Size + Vector3.new(1,1,1) v.Position = v.Position - Vector3.new(5,0,0) end game.Players.LocalPlayer.leaderstats.Size.Value = game.Players.LocalPlayer.leaderstats.Size.Value + 1 end)