Developer console hider problem?
4 | game [ "Run Service" ] .RenderStepped:wait() |
5 | if not (ownerOnly and game.Players.LocalPlayer.userId = = game.CreatorId) then |
6 | game.StarterGui:SetCore( "DeveloperConsoleVisible" , false ) |
So, in my game I'm trying to make it so normal users can't see anything in developer console or even open it at all. Sadly, every-time this script tries to run I get an error from CoreScripts saying that it wasn't registered by it. Is there a way that I'm able to make the core register the script as a valid thing? Any help would be appreciated.