local ownerOnly = false while true do game["Run Service"].RenderStepped:wait() if not (ownerOnly and game.Players.LocalPlayer.userId == game.CreatorId) then game.StarterGui:SetCore("DeveloperConsoleVisible", false) end end
So, in my game I'm trying to make it so normal users can't see anything in developer console or even open it at all. Sadly, every-time this script tries to run I get an error from CoreScripts saying that it wasn't registered by it. Is there a way that I'm able to make the core register the script as a valid thing? Any help would be appreciated.