I have a script that uses BodyPosition to bring the player to their mouse's position. I'd like to set a max distance to it so that players cant just fly out of the map with it.
Example of what I have :
local BP = Instance.new("BodyPosition") BP.D = 500 BP.P = 3000 BP.MaxForce = Vector3.new(math.huge,math.huge,math.huge) BP.Position = mouse.p
I'd like to modify that so they can't go too far.
Thanks for reading
EDIT: Solved it using magnitude