local Description = game.ServerStorage:FindFirstChild("Description") character.Humanoid:ApplyDescription(Description)
These are running on different computers:
From Player 1's screen, not all of the Description would be applied to player 1 (missing a couple accessories)
From Player 2's point of view, all of the Humanoid Description's accessories are correctly displayed on Player 1's character
Is this just because they do not have enough time to load in? (the function occurs about 30 seconds in the game) Is there a way where I can preload all of the assets in the Humanoid Description before it applies it to the character?