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How to make an invisible part that cannot be looked through?

Asked by 4 years ago
Edited 4 years ago

[just letting everyone know this is a repost and the previous posts answer did not work and it was never answered!]

Hello, I was wondering if its possible to make a part with the transparency set to 1 that you cannot turn your camera through? Its really annoying when a glass door can be looked through and it shows all of the ugliness outside of the building ._.

I saw many things about the popper cam and adding tags? I dont know anything about that stuff. Let me know if you know anyway of helping! :D

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u simply can't DeceptiveCaster 3761 — 4y
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What do you mean 'look through' if you don't want to see the other side? What do you expect to see? Black? Just put a black part. Nowaha 459 — 4y
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ive seen it done guywithapoo 81 — 4y
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do you mean not being able to turn your camera through? lon233bcc 31 — 4y
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yes I do not want to be able to look through an invisible part guywithapoo 81 — 4y

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Answered by
cegberry 432 Moderation Voter
4 years ago

you can just use the material type for a part, it is named "glass" basically does what you think it does, and blocks poppercam, and without having to set its transparency all the way to 1

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well actually thats the thing I can see through the glass guywithapoo 81 — 4y
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put a part on the other side of it then, that wont allow you to see through it Si_SenorTN 25 — 4y
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Answered by 4 years ago

If you're asking how to stop a players camera from clipping through walls and exploting the inner-workings of a game. My solution is you can either set all player cameras to first person or have a very short scroll out range.

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