[just letting everyone know this is a repost and the previous posts answer did not work and it was never answered!]
Hello, I was wondering if its possible to make a part with the transparency set to 1 that you cannot turn your camera through? Its really annoying when a glass door can be looked through and it shows all of the ugliness outside of the building ._.
I saw many things about the popper cam and adding tags? I dont know anything about that stuff. Let me know if you know anyway of helping! :D
you can just use the material type for a part, it is named "glass" basically does what you think it does, and blocks poppercam, and without having to set its transparency all the way to 1
If you're asking how to stop a players camera from clipping through walls and exploting the inner-workings of a game. My solution is you can either set all player cameras to first person or have a very short scroll out range.