I'm using Vector3.new and when a player touches it the part moves out of the way and teleports to the nearest place where it can stay without a part in the way. I don't need to post the script because its pretty useless because it works right besides when a player touches it. So basicly I need a method I can resize a part and when it hits a player it keeps resizing at its current position.
I either suggest making the brick's CanCollide false, or anchoring it so it can't move.