Here's a picture. I want to make like when I click, it will not shoot in the perfect direction of my click, spreads out among the lines in the crossaim. Now I have this script:
mouse.Button1Down:Connect(function() canSprint = false if ammo == 0 or reloading == true then else local target = mouse.Target if target == nil then else local targetZombie = target.Parent:FindFirstChild("Zombie") if targetZombie then --And a lot more end end end end)
Here's the game link, if someone wants to try it out