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How would I know when the character has loaded after death?

Asked by 4 years ago

I asked this question before, but none of the answers worked. They told me to use a characteradded event, but didn't work as it doesn't fire.

game.Players.LocalPlayer.CharacterAdded:Connect(function()
    print("ye")
end)

Code above never fires. What would I use to check when the character has been added?

0
did you put your localscript either in starterplayer scripts or startergui? Because it works perfectly fine for me. Yuuwa0519 197 — 4y
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i have it in startergui goodadmins 111 — 4y
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It should be in the player. DeceptiveCaster 3761 — 4y

1 answer

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Answered by 4 years ago

Put this script in StarterCharacterScripts, scripts in that fire on the character loading in

Code needed:

print("ye")
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