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How do I on touch, only an item will clone every second?

Asked by
Or2no 30
4 years ago
Edited 4 years ago

Sorry for the silly title, anyways:

I want to clone one item every second if a player touches an object, but with this script, the object is cloned like crazy.

local spawner = game.Workspace.ToothpasteSpawner
local detector = script.Parent
local ball = game.ServerStorage.DeathBall

local function spawnBall (part)
    local humanoid = part.Parent:FindFirstChild("Humanoid")
        if humanoid then
        local ballClone = ball:Clone()
        wait(1)
        ballClone.Parent = game.Workspace
        ballClone.Position = spawner.Position
        wait(1)
    end
end

detector.Touched:Connect(spawnBall)

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Answered by
oreoollie 649 Moderation Voter
4 years ago
Edited 4 years ago

Simply add a debounce. Here's your code with the debounce inserted.

local spawner = game.Workspace.ToothpasteSpawner
local detector = script.Parent
local ball = game.ServerStorage.DeathBall

local db=false

local function spawnBall (part)
    local humanoid = part.Parent:FindFirstChild("Humanoid")
    if humanoid and not db then
        db = true
        local ballClone = ball:Clone()
        ballClone.Parent = game.Workspace
        ballClone.Position = spawner.Position
        wait(1)
        db =false
    end
end

detector.Touched:Connect(spawnBall)

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