The title says it all, suppose someone made made a placement system to tween a model and wanted a smooth tween, they would use something like this to make it smooth at first...
local function tween(Part,Position) local TweenService = game:GetService("TweenService") local goal = {} goal.Position = Position local tweenInfo = TweenInfo.new(5) local tween = TweenService:Create(Part, tweenInfo, goal) return tween:Play() end
but then every time they move their mouse, the model lags and tweens to the previous mouse position, is there a way I can override it?