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Methods to move the player server side?

Asked by
Acryius 22
5 years ago

So i'm making sort of an knockback effect and was wondering if it was possible to move a player server side? I tried using velocity but couldn't get it working.

The method I used was:

rootPart.Velocity = rootPart.CFrame.LookVector * 50

Is it possible to move the player server side? Someone told me you can only move them client-side and that I would have to use a remote event or something, which has insane delay on players with high ping.

Welp thanks for reading and I hope someone can help!

1
I don't tink that you can do that without using Remote Events. Luka_Gaming07 534 — 5y
1
You can use an animation. When the is finished then you only have to change the CFrame from the player to his new location with the help of a script at the right time. For example: The player is hit by a sword and gets the knockback effect, which takes ten seconds to get up with the animation. In the 9.9 second you can change or teleport the CFrame from the player with the current CFrame. I hope t Eternalove_fan32 188 — 5y

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