I have looked on YouTube and everything else but it is not working! Hope you can answer.
We will be using a localscript that is located in the Player's Backpack or PlayerGui. We will be using the Interpolate() metod of the Camera. Your script will look somewhat like this:
local Camera = game.Workspace.Camera Camera.CameraType = Enum.CameraType.Scriptable Camera.CoordinateFrame = CFrame.new(0,0,0) * CFrame.new(0,0,0) -- Position where the camera will start. The first CFrame is where the camera is position, the second is where the camera is looking at Camera:Interpolate(CFrame.new(0,0,0), CFrame.new(0,0,0), 1) -- Position where the camera will end. The first CFrame is where the camera is position, the second is where the camera is looking at. The last integer is how long it will take for the camera to get there