It definitely is easy to code your own respawn system, but I think there should be a way to keep one specific player from respawning without wasting lines of code to create an own respawn system. This is more of an efficiency question. We may not need many lines for an own respawn system. But lines of code are lines of code.
Is there any way to do this ? But I want the character to legitimitaly die and respawn, just keeping its character somewhere won't work.