Heres a video of what is happening: https://gyazo.com/d9b4cca26523f9d797dc0806123d6789
The bullet casings are cloning on the baseplate instead of the gun. This should be a very simple fix because it should only be a small problem.
Code:
local bullet = game.ServerStorage.Part local bulletClone = bullet:Clone() bulletClone.Parent = game.Workspace bulletClone.Position = Vector3.new(script.Parent.Bullet.Position)