Recently, I have been making a ModuleScript that handles the behavior of multiple buttons. However, I started to wonder more about how ModuleScripts work. Do ModuleScripts return a copy of the table in a ModuleScript or point to the table in the module?
For example:
-- ModuleScript local module = {} local val = math.random(2, 10) module.PathToPart = workspace.Part module.ClearUnnamedParts = function() local desc = workspace:GetDescendants() for _, descendant in desc do if descendant.Name == "Part" then descendant:Destroy() end end end return module -- Does this code get copied whenever required? -- If not, are there any exceptions, like local variables?